Animation Skillnet Announce Evening Course Schedule.

Tuesday, October 20th, 2015

Animation Skillnet have scheduled a number of exciting evening courses commencing early November. The courses include Creating a Realistic Human Head in Maya and ZBrush, Animation Business Fundamentals, Character Drawing for Animation and Maya & Python for Technical Directors.

1. Creating a Realistic Human Head in Maya and ZBrush commencing 9th of November (5 Monday evenings)

This course is aimed at budding professionals in the computer games, vfx and related industries who seek to further develop their skills in this area. Participants should have some prior knowledge of 3D packages e.g. Maya, 3dsMax and sculpting software like Zbrush and Mudbox.  The course will cover READ MORE

2. Animation Business Fundamentals commencing 10th of November (5 Tuesday evenings)

This course is aimed at individuals in production/creative roles within the animation industry who are interested in establishing their own production company in the future or are looking to learn more about the management practice of animation development and production. READ MORE

3. Character Drawing for Animation commencing 11th of November (5 Wednesday evenings)

This course is aimed at budding professionals in animation and related industries who are interested in designing a figure using basic shapes, proportions, simple anatomy, facial expression and costumes to create dynamic drawings for character design, storyboarding and animation. READ MORE

4. Maya & Python for Technical Directors commencing 11th of November (5 Wednesday evenings)

This course is aimed at technical directors with a reasonable knowledge of maya looking at using python in maya.  READ MORE

For further information or to make an application please email animationskillnet@gmail.com or visti the website www.animationskillnet.ie